Archive > October 2010

Gaelcon 2010

It could be argued that going to Gaelcon in my current mental state was unwise – it’s hard to relax at a con when your embryos are being defrosted and transferred the next day. I also learned that I actively need to GM at least one game early in a con. Apparently, if I can’t [...]

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An RPG in the Lonesome October

From the Twitterz: emopod Been reading a chapter of this every day:http://en.wikipedia.org/wiki/A_Night_in_the_Lonesome_October Thoroughly enjoying it. MylesC @emopod That’s a marvelous book. I prod my wife every October to run a RPG based on it after she admitted the urge to some years ago. emopod@MylesC Ooh, month long rpg? MylesC @emopod It would be lovely to [...]

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Beatdown, Part 2 – Skin, Setting and Future Development

Continuing on from the last post about my abortive Game Chef entry, the one major thematic element I didn’t manage to handle properly was Skin. When a character loses a scene, he may suffer an Injury – a negative trait that breaks the character’s Skin. If your Skin’s broken, the Desert gets inside you. The [...]

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Beatdown

I never managed to finish my Hamlet’s Hit Points inspired entry in time for Game Chef this year, but late’s better than never. Beats This game is inspired by Robin Laws’ Hamlet’s Hit Points. If you haven’t read it, you should – it’s about beat analysis with special reference to roleplaying games. The book traces [...]

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