Archive > December 2009

Dead Presidents Recap #3 – Why it worked

Dead Presidents is easily one of the top five campaigns I’ve run. Off the top of my head, the other contenders are The Chrysanthemum Road, the SLA Industries game with the orbital fire truck, my Nobilis playtest, Return to the Temple of Elemental Evil, and my first Blue Planet campaign. Of those games, The Chrysanthemum [...]

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Dead Presidents Recap, Part II

Since posting the first entry, several of the players and I tried to recreate the order of events. I didn’t take any campaign notes at the time, nor did I do much campaign prep – the whole thing was a combination of off-the-cuff inspiration, a deep knowledge of the Unknown Armies setting, a laptop at [...]

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Dead Presidents Recap, Part I

I’d outlined Unknown Armies to the players, describing it as ‘surreal modern-day occult weirdness, sort of Twin Peaksish, or Pulp Fiction with spells’. They came up with the beautiful idea of playing resurrected Presidents. We were all big fans of The West Wing, which was probably the main inspiration. None of the players knew much [...]

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Dead Presidents

One of the most successful games I’ve run recently was an Unknown Armies game called Dead Presidents. I left the players to come up with some campaign frameworks, and they decided to play reincarnated presidents with superpowers. I blame The West Wing. (The other suggested campaign, which I think is utter genius and really must [...]

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